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Forest Quest

Hi, this attempt at "larger" scale enviroment is something I've been doing on and off, whenever I got the time, primarily being super-inspired by Eytan Zana's work The Gift, but also with works of heavy weights such as John Sweeney, Wojtek Fus, Romain Jouandeau, Jama Jurabaev, Florent Lebrun, and etc. At first, I've done a bunch of composition block sketches, then started to mash up megascans assets in 3ds max, while adding personal models such as these funky mushrooms, "dragon" ribs, Wizard ( Archer though is from Mixamo ) and this hollow branch. Afterwards, I photobashed the shit out of everything, with paintovers here and there.

Blocking out elements in photoshop

Blocking out elements in photoshop

The definitive composition that changed afterwards with helpful advises from my friend Marko

The definitive composition that changed afterwards with helpful advises from my friend Marko

Some of the comp sketches

Some of the comp sketches

Some of the references

Some of the references

Raw render

Raw render